MeshInstance2D

Inherits: Node2D < CanvasItem < Node < Object

Category: Core

Brief Description

Node used for displaying a Mesh in 2D.

Signals

  • texture_changed ( )

Description

Node used for displaying a Mesh in 2D. Can be constructed from an existing Sprite use tool in Toolbar. Select «Sprite» then «Convert to Mesh2D», select settings in popup and press «Create Mesh2D».

Tutorials

Property Descriptions

Setter set_mesh(value)
Getter get_mesh()

The Mesh that will be drawn by the MeshInstance2D.

Setter set_normal_map(value)
Getter get_normal_map()

The normal map that will be used if using the default CanvasItemMaterial.

Setter set_texture(value)
Getter get_texture()

The Texture that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE in CanvasItem shader.