Die Quelldatei erhalten

Herunterladen des Godot-Quellcodes

Bevor Sie :ref: in das SCons-Build-System einsteigen <doc_introduction_to_the_buildsystem> und Godot kompilieren, müssen Sie erst den Godot-Quellcode herunterladen.

The source code is available on GitHub and while you can manually download it via the website, in general you want to do it via the git version control system.

If you are compiling in order to make contributions or pull requests, you should follow the instructions from the Pull Request workflow.

If you don't know much about git yet, there are a great number of tutorials available on various websites.

Im Allgemeinen müssen Sie git und/oder einen der verschiedenen GUI-Clients installieren.

Afterwards, to get the latest development version of the Godot source code (the unstable master branch), you can use git clone.

If you are using the git command line client, this is done by entering the following in a terminal:

git clone https://github.com/godotengine/godot.git
# You can add the --depth 1 argument to omit the commit history.
# Faster, but not all Git operations (like blame) will work.

For any stable release, visit the release page and click on the link for the release you want. You can then download and extract the source from the download link on the page.

With git, you can also clone a stable release by specifying its branch or tag after the --branch (or just -b) argument:

# Clone the continuously maintained stable branch (`3.x` as of writing).
git clone https://github.com/godotengine/godot.git -b 3.x

# Clone the `3.2.3-stable` tag. This is a fixed revision that will never change.
git clone https://github.com/godotengine/godot.git -b 3.2.3-stable

Im Allgemeinen gibt es für jede Hauptversion auch andere Zweige als den Master.

Nachdem Sie den Godot-Quellcode heruntergeladen haben, können Sie mit der Kompilierung von Godot fortfahren.