VisualScriptInputAction

Inherits: VisualScriptNode < Resource < RefCounted < Object

A Visual Script node returning a state of an action.

Description

VisualScriptInputAction can be used to check if an action is pressed or released.

Properties

StringName

action

&""

Mode

mode

0

Enumerations

enum Mode:

  • MODE_PRESSED = 0 --- True if action is pressed.

  • MODE_RELEASED = 1 --- True if action is released (i.e. not pressed).

  • MODE_JUST_PRESSED = 2 --- True on the frame the action was pressed.

  • MODE_JUST_RELEASED = 3 --- True on the frame the action was released.

Property Descriptions

Default

&""

Setter

set_action_name(value)

Getter

get_action_name()

Name of the action.


Default

0

Setter

set_action_mode(value)

Getter

get_action_mode()

State of the action to check. See Mode for options.