Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
An input animation for an AnimationNodeBlendTree.
PlayMode PLAY_MODE_FORWARD =
Plays animation in forward direction.
PlayMode PLAY_MODE_BACKWARD =
Plays animation in backward direction.
StringName animation =
Animation to use as an output. It is one of the animations provided by AnimationTree.anim_player.
PlayMode play_mode =
Determines the playback direction of the animation.