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Environment¶
Inherits: Resource < RefCounted < Object
Resource for environment nodes (like WorldEnvironment) that define multiple rendering options.
Description¶
Resource for environment nodes (like WorldEnvironment) that define multiple environment operations (such as background Sky or Color, ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
Depth of Field Blur
Glow
Tonemap (Auto Exposure)
Adjustments
Tutorials¶
Properties¶
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