Exporting for Linux

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This page describes how to export a Godot project to Linux. If you're looking to compile editor or export template binaries from source instead, read Compiling for X11 (Linux, *BSD).

The simplest way to distribute a game for PC is to copy the executable (godot), compress the folder and send it to someone else. However, this is often not desired.

Godot offers a more elegant approach for PC distribution when using the export system. When exporting for Linux, the exporter takes all the project files and creates a data.pck file. This file is bundled with a specially optimized binary that is smaller, faster and does not contain the editor and debugger.