Everyone is most welcome to contribute to Godot. Here are some ways in which you can contribute to the project:

  • Улучшение движка, за счет исправления багов, написание новых функций, или доработка существующих.

  • Writing or proofreading documentation. You can contribute both to this reference manual or the code reference.

  • Перевод редактора или документации с английского на другие языки.

  • Reporting issues or writing detailed proposals.

Начало работы

Вы бы хотели внести вклад, но не знаете что делать? Внизу, можете получить ответы.

Вклад в движок

The guides below explain how to contribute to the engine's core. You will learn about the code style, the contribution workflow, and more.

Writing documentation

We always need help to improve the documentation, be it the class reference or the manual. Below, you can find our content and writing guidelines and concrete guides to make changes to the documentation.


Here are the principles and guidelines we strive to follow to write accessible documentation.

Writing the manual

Class reference guides

На страницах ниже основное внимание уделяется ссылке на класс.

As the reference is included in the Godot editor, its source files are part of the godot repository. We use XML files to write it, so the process to contribute to the class reference differs from writing the online manual.

Translating the documentation

The community is always working hard on making Godot and its documentation available to more people. Localizing the documentation is a colossal and ongoing effort you can be part of.