Attention: Here be dragons

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SpringBoneCollisionCapsule3D

Inherits: SpringBoneCollision3D < Node3D < Node < Object

A capsule shape collision that interacts with SpringBoneSimulator3D.

Description

A capsule shape collision that interacts with SpringBoneSimulator3D.

Properties

float

height

0.5

bool

inside

false

float

radius

0.1


Property Descriptions

float height = 0.5 🔗

  • void set_height(value: float)

  • float get_height()

The capsule's height.


bool inside = false 🔗

  • void set_inside(value: bool)

  • bool is_inside()

If true, the collision acts to trap the joint within the collision.


float radius = 0.1 🔗

  • void set_radius(value: float)

  • float get_radius()

The capsule's radius.