CameraTexture¶
Inherits: Texture < Resource < Reference < Object
Texture provided by a CameraFeed.
Description¶
This texture gives access to the camera texture provided by a CameraFeed.
Note: Many cameras supply YCbCr images which need to be converted in a shader.
Properties¶
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Property Descriptions¶
int camera_feed_id
Default |
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Setter |
set_camera_feed_id(value) |
Getter |
get_camera_feed_id() |
The ID of the CameraFeed for which we want to display the image.
bool camera_is_active
Default |
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Setter |
set_camera_active(value) |
Getter |
get_camera_active() |
Convenience property that gives access to the active property of the CameraFeed.
FeedImage which_feed
Default |
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Setter |
set_which_feed(value) |
Getter |
get_which_feed() |
Which image within the CameraFeed we want access to, important if the camera image is split in a Y and CbCr component.