Up to date
This page is up to date for Godot 4.3.
If you still find outdated information, please open an issue.
VisualShaderNodeLinearSceneDepth
继承: VisualShaderNode < Resource < RefCounted < Object
返回 DEPTH_TEXTURE 节点线性空间深度值的可视化着色器节点。
描述
该节点可用于片段着色器。