BakedLightmapData¶
Inherits: Resource < Reference < Object
属性¶
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方法¶
void |
add_user ( NodePath path, Resource lightmap, int lightmap_slice, Rect2 lightmap_uv_rect, int instance ) |
void |
clear_data ( ) |
void |
clear_users ( ) |
get_user_count ( ) const |
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get_user_lightmap ( int user_idx ) const |
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get_user_path ( int user_idx ) const |
属性说明¶
AABB bounds
Default |
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Setter |
set_bounds(value) |
Getter |
get_bounds() |
Transform cell_space_transform
Default |
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Setter |
set_cell_space_transform(value) |
Getter |
get_cell_space_transform() |
int cell_subdiv
Default |
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Setter |
set_cell_subdiv(value) |
Getter |
get_cell_subdiv() |
float energy
Default |
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Setter |
set_energy(value) |
Getter |
get_energy() |
烘焙和动态捕获对象的全局能量乘数。这可以在运行时更改,而无需再次烘焙光照贴图。
要仅调整间接照明的能量,即不影响直接照明或自发光材质,请调整 BakedLightmap.bounce_indirect_energy 并再次烘焙光照贴图。
bool interior
Default |
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Setter |
set_interior(value) |
Getter |
is_interior() |
控制动态捕捉对象是否接收环境光照。
PoolByteArray octree
Default |
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Setter |
set_octree(value) |
Getter |
get_octree() |
方法说明¶
void add_user ( NodePath path, Resource lightmap, int lightmap_slice, Rect2 lightmap_uv_rect, int instance )
void clear_data ( )
void clear_users ( )
int get_user_count ( ) const