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Texture3DRD¶
Inherits: Texture3D < Texture < Resource < RefCounted < Object
Texture for 3D that is bound to a texture created on the RenderingDevice.
Description¶
This texture class allows you to use a 3D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Properties¶
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Property Descriptions¶
RID texture_rd_rid = RID()
The RID of the texture object created on the RenderingDevice.