VisualShaderNodeTransformConstant

Inherits: VisualShaderNode < Resource < Reference < Object

A Transform constant for use within the visual shader graph.

Description

A constant Transform, which can be used as an input node.

Properties

Transform constant Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

Property Descriptions

Default Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
Setter set_constant(value)
Getter get_constant()

A Transform constant which represents the state of this node.