Godot includes a dedicated 2D renderer and 2D physics engine, as well as 2D-specific features like tilemaps, particles, and animation systems. This section covers most 2D-specific topics in Godot.

For 2D topics not covered in this section, see also Squelettes 2D and 2D navigation overview. For using physics in 2D, see Physique. There is also a step-by-step tutorial on creating a 2D game in Votre premier jeu 2D.

2D

Rendu

Physique et mouvement

Outils