Propre à une plateforme

Godot supports both running the editor and exporting projects on several platforms. Usage of the engine is generally similar across platforms, but there are some platform-specific considerations, which are covered in this section.

Voir aussi

For platform-specific versions of the editor, see Utilisation de l’éditeur XR, Utiliser l’éditeur Android, and Utilisation de l’éditeur Web. For exporting to specific platforms, see the Exporter section.