Exporting for visionOS
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This page describes how to export a Godot project to visionOS. If you're looking to compile export template binaries from source instead, see Compiling for visionOS.
Exporting instructions for visionOS are currently identical to Compilando para iOS, except you should add a visionOS export preset instead of iOS. See the linked page for details.
Nota
Note that currently, only exporting an application for use on a flat plane within the headset is supported. Immersive experiences are not supported.