3D¶
- Введение в 3D
- Использование 3D-трансформаций
- Ограничения 3D-рендеринга
- Spatial Material
- 3D lights and shadows
- Reflection probes
- GI Probes
- Baked lightmaps
- Environment and post-processing
- High dynamic range lighting
- Using gridmaps
- Using MultiMeshInstance
- Prototyping levels with CSG
- FPS tutorial
- Animating thousands of objects