Godot includes a dedicated 2D renderer and 2D physics engine, as well as 2D-specific features like tilemaps, particles, and animation systems. This section covers most 2D-specific topics in Godot.

For 2D topics not covered in this section, see also 2Dスケルトン and 2Dナビゲーション概要. For using physics in 2D, see 物理. There is also a step-by-step tutorial on creating a 2D game in 最初の2Dゲーム.

2D

レンダリング

物理と動き

ツール