CameraServer

Inherits: Object

El servidor mantiene un seguimiento de las diferentes cámaras accesibles en Godot.

Descripción

The CameraServer keeps track of different cameras accessible in Godot. These are external cameras such as webcams or the cameras on your phone.

It is notably used to provide AR modules with a video feed from the camera.

Métodos

void

add_feed ( CameraFeed feed )

Array

feeds ( )

CameraFeed

get_feed ( int index )

int

get_feed_count ( )

void

remove_feed ( CameraFeed feed )

Señales

  • camera_feed_added ( int id )

Emitted when a CameraFeed is added (e.g. webcam is plugged in).


  • camera_feed_removed ( int id )

Emitted when a CameraFeed is removed (e.g. webcam is unplugged).

Enumeraciones

enum FeedImage:

  • FEED_RGBA_IMAGE = 0 --- La imagen de la cámara RGBA.

  • FEED_YCBCR_IMAGE = 0 --- The YCbCr camera image.

  • FEED_Y_IMAGE = 0 --- La imagen de la cámara del componente Y.

  • FEED_CBCR_IMAGE = 1 --- La imagen de la cámara del componente CbCr.

Descripciones de Métodos

Adds a camera feed to the camera server.


Devuelve una array de CameraFeeds.


Returns the CameraFeed with this id.


  • int get_feed_count ( )

Devuelve el número de CameraFeeds registrados.


Removes a CameraFeed.