LightOccluder2D

Inherits: Node2D < CanvasItem < Node < Object

Occludes light cast by a Light2D, casting shadows.

Description

Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an OccluderPolygon2D in order for the shadow to be computed.

Tutorials

Properties

int

light_mask

1

OccluderPolygon2D

occluder


Property Descriptions

int light_mask = 1

  • void set_occluder_light_mask ( int value )

  • int get_occluder_light_mask ( )

The LightOccluder2D's light mask. The LightOccluder2D will cast shadows only from Light2D(s) that have the same light mask(s).


OccluderPolygon2D occluder

The OccluderPolygon2D used to compute the shadow.