PhysicalBone

Inherits: PhysicsBody < CollisionObject < Spatial < Node < Object

There is currently no description for this class. Please help us by contributing one!

Properties

Transform

body_offset

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

float

bounce

0.0

float

friction

1.0

float

gravity_scale

1.0

Transform

joint_offset

Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

JointType

joint_type

0

float

mass

1.0

float

weight

9.8

Methods

void

apply_central_impulse ( Vector3 impulse )

void

apply_impulse ( Vector3 position, Vector3 impulse )

int

get_bone_id ( ) const

bool

get_simulate_physics ( )

bool

is_simulating_physics ( )

bool

is_static_body ( )


Enumerations

enum JointType:

JointType JOINT_TYPE_NONE = 0

JointType JOINT_TYPE_PIN = 1

JointType JOINT_TYPE_CONE = 2

JointType JOINT_TYPE_HINGE = 3

JointType JOINT_TYPE_SLIDER = 4

JointType JOINT_TYPE_6DOF = 5


Property Descriptions

Transform body_offset = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

There is currently no description for this property. Please help us by contributing one!


float bounce = 0.0

  • void set_bounce ( float value )

  • float get_bounce ( )

There is currently no description for this property. Please help us by contributing one!


float friction = 1.0

  • void set_friction ( float value )

  • float get_friction ( )

There is currently no description for this property. Please help us by contributing one!


float gravity_scale = 1.0

  • void set_gravity_scale ( float value )

  • float get_gravity_scale ( )

There is currently no description for this property. Please help us by contributing one!


Transform joint_offset = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )

There is currently no description for this property. Please help us by contributing one!


JointType joint_type = 0

There is currently no description for this property. Please help us by contributing one!


float mass = 1.0

  • void set_mass ( float value )

  • float get_mass ( )

There is currently no description for this property. Please help us by contributing one!


float weight = 9.8

  • void set_weight ( float value )

  • float get_weight ( )

There is currently no description for this property. Please help us by contributing one!


Method Descriptions

void apply_central_impulse ( Vector3 impulse )

There is currently no description for this method. Please help us by contributing one!


void apply_impulse ( Vector3 position, Vector3 impulse )

There is currently no description for this method. Please help us by contributing one!


int get_bone_id ( ) const

There is currently no description for this method. Please help us by contributing one!


bool get_simulate_physics ( )

There is currently no description for this method. Please help us by contributing one!


bool is_simulating_physics ( )

There is currently no description for this method. Please help us by contributing one!


bool is_static_body ( )

There is currently no description for this method. Please help us by contributing one!