Up to date
This page is up to date for Godot 4.3.
If you still find outdated information, please open an issue.
系統需求
此頁面包含編輯器和匯出項目的系統需求。這些規格僅供參考,但如果您希望建構或升級系統以使用 Godot,可以參考這些資訊。
Godot editor
這些是運行 Godot 編輯器和處理簡單 2D 或 3D 項目所需的 最低 規格:
桌面或筆記本電腦 - 最低要求
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
200 MB(用於可執行文件、專案檔案和快取)。將專案匯出需要分別下載匯出範本(安裝後約為1.3 GB)。 |
作業系統 |
|
備註
Windows 7/8/8.1 are supported on a best-effort basis. These versions are not regularly tested and some features may be missing (such as colored print_rich console output). Support for Windows 7/8/8.1 may be removed in a future Godot 4.x release.
這些 Windows 版本的 Vulkan 驅動程序已知存在內存洩漏的問題。因此,建議在運行 Godot 時,對於低於 Windows 10 的版本,使用兼容性渲染方法。
移動設備(智能手機/平板電腦) - 最低要求
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
200 MB(用於可執行文件、專案檔案和快取)。將專案匯出需要分別下載匯出範本(安裝後約為1.3 GB)。 |
作業系統 |
|
These are the recommended specifications to get a smooth experience with the Godot editor on a simple 2D or 3D project:
Desktop or laptop PC - Recommended
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
1.5 GB (used for the executable, project files, all export templates and cache) |
作業系統 |
|
Mobile device (smartphone/tablet) - Recommended
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
1.5 GB (used for the executable, project files, all export templates and cache) |
作業系統 |
|
Exported Godot project
警告
The requirements below are a baseline for a simple 2D or 3D project, with basic scripting and few visual flourishes. CPU, GPU, RAM and storage requirements will heavily vary depending on your project's scope, its rendering method, viewport resolution and graphics settings chosen. Other programs running on the system while the project is running will also compete for resources, including RAM and video RAM.
It is strongly recommended to do your own testing on low-end hardware to make sure your project runs at the desired speed. To provide scalability for low-end hardware, you will also need to introduce a graphics options menu to your project.
These are the minimum specifications required to run a simple 2D or 3D project exported with Godot:
桌面或筆記本電腦 - 最低要求
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
150 MB(用於可執行檔、專案檔案和快取) |
作業系統 |
|
備註
Windows 7/8/8.1 are supported on a best-effort basis. These versions are not regularly tested and some features may be missing (such as colored print_rich console output). Support for Windows 7/8/8.1 may be removed in a future Godot 4.x release.
這些 Windows 版本的 Vulkan 驅動程序已知存在內存洩漏的問題。因此,建議在運行 Godot 時,對於低於 Windows 10 的版本,使用兼容性渲染方法。
移動設備(智能手機/平板電腦) - 最低要求
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
150 MB(用於可執行檔、專案檔案和快取) |
作業系統 |
|
These are the recommended specifications to get a smooth experience with a simple 2D or 3D project exported with Godot:
Desktop or laptop PC - Recommended
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
150 MB(用於可執行檔、專案檔案和快取) |
作業系統 |
|
Mobile device (smartphone/tablet) - Recommended
CPU |
|
GPU |
|
記憶體 |
|
儲存 |
150 MB(用於可執行檔、專案檔案和快取) |
作業系統 |
|
備註
Godot doesn't use OpenGL/OpenGL ES extensions introduced after OpenGL 3.3/OpenGL ES 3.0, but GPUs supporting newer OpenGL/OpenGL ES versions generally have fewer driver issues.