Joint2D

Inherits: Node2D < CanvasItem < Node < Object

Inherited By: PinJoint2D, DampedSpringJoint2D, GrooveJoint2D

Category: Core

Brief Description

Base node for all joint constraints in 2D physics.

Description

Base node for all joint constraints in 2D physics. Joints take 2 bodies and apply a custom constraint.

Property Descriptions

Setter set_bias(value)
Getter get_bias()

When node_a and node_b move in different directions the bias controls how fast the joint pulls them back to their original position. The lower the bias the more the two bodies can pull on the joint. Default value: 0

  • bool disable_collision
Setter set_exclude_nodes_from_collision(value)
Getter get_exclude_nodes_from_collision()

If true node_a and node_b can collide. Default value: false.

Setter set_node_a(value)
Getter get_node_a()

The first body attached to the joint. Must derive from PhysicsBody2D.

Setter set_node_b(value)
Getter get_node_b()

The second body attached to the joint. Must derive from PhysicsBody2D.