ScriptEditor

Inherits: PanelContainer < Container < Control < CanvasItem < Node < Object

Category: Core

Brief Description

Member Functions

bool can_drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 ) const
void drop_data_fw ( Vector2 arg0, Variant arg1, Control arg2 )
Script get_current_script ( )
Variant get_drag_data_fw ( Vector2 arg0, Control arg1 )
Array get_open_scripts ( ) const

Signals

  • editor_script_changed ( Object script )

Emitted when user changed active script. Argument is a freshly activated Script.

  • script_close ( Object script )

Emitted when editor is about to close the active script. Argument is a Script that is going to be closed.

Member Function Description

  • Script get_current_script ( )

Returns a Script that is currently active in editor.

  • Array get_open_scripts ( ) const

Returns an array with all Script objects which are currently open in editor.