MeshTexture

Inherits: Texture < Resource < Reference < Object

Category: Core

Brief Description

Simple texture that uses a mesh to draw itself.

Description

Simple texture that uses a mesh to draw itself. It’s limited because flags can’t be changed and region drawing is not supported.

Property Descriptions

Setter set_base_texture(value)
Getter get_base_texture()

Set the base texture that the Mesh will use to draw.

Setter set_image_size(value)
Getter get_image_size()

Set the size of the image, needed for reference.

Setter set_mesh(value)
Getter get_mesh()

Set the mesh used to draw. It must be a mesh using 2D vertices.