Inherits: AudioStream < Resource < Reference < Object
Plays real-time audio input data.
When used directly in an AudioStreamPlayer node,
AudioStreamMicrophone plays back microphone input in real-time. This can be used in conjunction with AudioEffectCapture to process the data or save it.
Note: ProjectSettings.audio/enable_audio_input must be
true for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.