MultiMeshInstance2D¶
Inherits: Node2D < CanvasItem < Node < Object
Node that instances a MultiMesh in 2D.
Description¶
MultiMeshInstance2D
is a specialized node to instance a MultiMesh resource in 2D.
Usage is the same as MultiMeshInstance.
Property Descriptions¶
MultiMesh multimesh
Setter |
set_multimesh(value) |
Getter |
get_multimesh() |
The MultiMesh that will be drawn by the MultiMeshInstance2D
.
Texture normal_map
Setter |
set_normal_map(value) |
Getter |
get_normal_map() |
The normal map that will be used if using the default CanvasItemMaterial.
Note: Godot expects the normal map to use X+, Y-, and Z+ coordinates. See this page for a comparison of normal map coordinates expected by popular engines.
Texture texture
Setter |
set_texture(value) |
Getter |
get_texture() |
The Texture that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE
in CanvasItem shader.