OccluderPolygon2D¶
Inherits: Resource < Reference < Object
Defines a 2D polygon for LightOccluder2D.
Description¶
Editor facility that helps you draw a 2D polygon used as resource for LightOccluder2D.
Properties¶
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Enumerations¶
enum CullMode:
Property Descriptions¶
bool closed
Default |
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Setter |
set_closed(value) |
Getter |
is_closed() |
If true
, closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
CullMode cull_mode
Default |
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Setter |
set_cull_mode(value) |
Getter |
get_cull_mode() |
The culling mode to use.
PoolVector2Array polygon
Default |
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Setter |
set_polygon(value) |
Getter |
get_polygon() |
A Vector2 array with the index for polygon's vertices positions.
Note: The returned value is a copy of the underlying array, rather than a reference.