VisualShaderNodeInput¶
Inherits: VisualShaderNode < Resource < Reference < Object
Description¶
Gives access to input variables (built-ins) available for the shader. See the shading reference for the list of available built-ins for each shader type (check Tutorials
section for link).
Tutorials¶
Properties¶
|
Methods¶
get_input_real_name ( ) const |
Signals¶
input_type_changed ( )
Property Descriptions¶
String input_name
Default |
|
Setter |
set_input_name(value) |
Getter |
get_input_name() |
One of the several input constants in lower-case style like: "vertex"(VERTEX
) or "point_size"(POINT_SIZE
).
Method Descriptions¶
String get_input_real_name ( ) const