PhysicsBody

Inherits: CollisionObject < Spatial < Node < Object

Inherited By: KinematicBody, PhysicalBone, RigidBody, StaticBody

Base class for all objects affected by physics in 3D space.

Description

PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.

Tutorials

Methods

void

add_collision_exception_with ( Node body )

Array

get_collision_exceptions ( )

void

remove_collision_exception_with ( Node body )

Method Descriptions

  • void add_collision_exception_with ( Node body )

Adds a body to the list of bodies that this body can't collide with.


  • Array get_collision_exceptions ( )

Returns an array of nodes that were added as collision exceptions for this body.


  • void remove_collision_exception_with ( Node body )

Removes a body from the list of bodies that this body can't collide with.