Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: EditorSceneFormatImporter < RefCounted < Object

Importer for the .fbx scene file format.


Imports Autodesk FBX 3D scenes by way of converting them to glTF 2.0 using the FBX2glTF command line tool.

The location of the FBX2glTF binary is set via the filesystem/import/fbx/fbx2gltf_path editor setting.

This importer is only used if ProjectSettings.filesystem/import/fbx/enabled is enabled, otherwise .fbx files present in the project folder are not imported.