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import
.gdnlib
.gdns
tool
SCREEN_TEXTURE
DEPTH_TEXTURE
textureSize()
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[code]
Class reference
Inherits: VisualScriptNode < Resource < Reference < Object
String
action
""
Mode
mode
0
enum Mode:
MODE_PRESSED = 0
MODE_RELEASED = 1
MODE_JUST_PRESSED = 2
MODE_JUST_RELEASED = 3
String action
Default
Setter
set_action_name(value)
Getter
get_action_name()
Mode mode
set_action_mode(value)
get_action_mode()