Using an external text editorΒΆ

Godot can be used with an external text editor, such as Sublime Text or Visual Studio Code. To enable an external text editor, browse to the relevant editor settings via: Editor -> Editor Settings -> Text Editor -> External


There are two fields: the executable path and command line flags. The flags allow you to integrate the editor with Godot, passing it the file path to open and other relevant arguments. Godot will replace the following placeholders in the flags string:

Field in Exec Flags

Is replaced with


The absolute path to the project directory


The absolute path to the file


The column number of the error


The line number of the error

Some example Exec Flags for various editors include:


Exec Flags


{file} --line {line} --column {col}

Atom/Sublime Text


JetBrains Rider

--line {line} {file}

Visual Studio Code

{project} --goto {file}:{line}:{col}

Vim (gVim)

"+call cursor({line}, {col})" {file}


For Visual Studio Code you will have to point to the code.cmd file.