AnimationTree¶
Category: Core
Brief Description¶
Properties¶
bool | active |
NodePath | anim_player |
AnimationProcessMode | process_mode |
NodePath | root_motion_track |
AnimationNode | tree_root |
Methods¶
void | advance ( float delta ) |
Transform | get_root_motion_transform ( ) const |
void | rename_parameter ( String old_name, String new_name ) |
Enumerations¶
enum AnimationProcessMode:
- ANIMATION_PROCESS_PHYSICS = 0
- ANIMATION_PROCESS_IDLE = 1
- ANIMATION_PROCESS_MANUAL = 2
Property Descriptions¶
- bool active
Setter | set_active(value) |
Getter | is_active() |
- NodePath anim_player
Setter | set_animation_player(value) |
Getter | get_animation_player() |
- AnimationProcessMode process_mode
Setter | set_process_mode(value) |
Getter | get_process_mode() |
- NodePath root_motion_track
Setter | set_root_motion_track(value) |
Getter | get_root_motion_track() |
- AnimationNode tree_root
Setter | set_tree_root(value) |
Getter | get_tree_root() |