PhysicalBone

Inherits: PhysicsBody < CollisionObject < Spatial < Node < Object

Category: Core

Brief Description

Enumerations

enum JointType:

  • JOINT_TYPE_NONE = 0
  • JOINT_TYPE_PIN = 1
  • JOINT_TYPE_CONE = 2
  • JOINT_TYPE_HINGE = 3
  • JOINT_TYPE_SLIDER = 4
  • JOINT_TYPE_6DOF = 5

Property Descriptions

Setter set_body_offset(value)
Getter get_body_offset()

Setter set_bounce(value)
Getter get_bounce()

Setter set_friction(value)
Getter get_friction()

Setter set_gravity_scale(value)
Getter get_gravity_scale()

Setter set_joint_offset(value)
Getter get_joint_offset()

Setter set_joint_type(value)
Getter get_joint_type()

Setter set_mass(value)
Getter get_mass()

Setter set_weight(value)
Getter get_weight()

Method Descriptions

  • int get_bone_id ( ) const

  • bool get_simulate_physics ( )

  • bool is_simulating_physics ( )

  • bool is_static_body ( )