CSGTorus¶
Inherits: CSGPrimitive < CSGShape < VisualInstance < Spatial < Node < Object
Category: Core
Brief Description¶
A CSG Torus shape.
Properties¶
| float | inner_radius |
| Material | material |
| float | outer_radius |
| int | ring_sides |
| int | sides |
| bool | smooth_faces |
Description¶
This node allows you to create a torus for use with the CSG system.
Property Descriptions¶
- float inner_radius
| Setter | set_inner_radius(value) |
| Getter | get_inner_radius() |
The inner radius of the torus.
- Material material
| Setter | set_material(value) |
| Getter | get_material() |
The material used to render the torus.
- float outer_radius
| Setter | set_outer_radius(value) |
| Getter | get_outer_radius() |
The outer radius of the torus.
- int ring_sides
| Setter | set_ring_sides(value) |
| Getter | get_ring_sides() |
The number of edges each ring of the torus is constructed of.
- int sides
| Setter | set_sides(value) |
| Getter | get_sides() |
The number of slices the torus is constructed of.
- bool smooth_faces
| Setter | set_smooth_faces(value) |
| Getter | get_smooth_faces() |
If true the normals of the torus are set to give a smooth effect making the torus seem rounded. If false the torus will have a flat shaded look.