WebSocketMultiplayerPeer

Inherits: NetworkedMultiplayerPeer < PacketPeer < Reference < Object

Inherited By: WebSocketClient, WebSocketServer

Category: Core

Brief Description

Base class for WebSocket server and client.

Methods

WebSocketPeer get_peer ( int peer_id ) const

Signals

  • peer_packet ( int peer_source )

Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API.

Description

Base class for WebSocket server and client, allowing them to be used as network peer for the MultiplayerAPI.

Method Descriptions

Returns the WebSocketPeer associated to the given peer_id.