ScriptEditor¶
Inherits: PanelContainer < Container < Control < CanvasItem < Node < Object
Category: Core
Brief Description¶
Methods¶
bool | can_drop_data_fw ( Vector2 point, Variant data, Control from ) const |
void | drop_data_fw ( Vector2 point, Variant data, Control from ) |
Script | get_current_script ( ) |
Variant | get_drag_data_fw ( Vector2 point, Control from ) |
Array | get_open_scripts ( ) const |
void | open_script_create_dialog ( String base_name, String base_path ) |
Signals¶
- editor_script_changed ( Script script )
Emitted when user changed active script. Argument is a freshly activated Script.
- script_close ( Script script )
Emitted when editor is about to close the active script. Argument is a Script that is going to be closed.