CylinderMesh¶
Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object
Category: Core
Brief Description¶
Class representing a cylindrical PrimitiveMesh.
Properties¶
| float | bottom_radius |
| float | height |
| int | radial_segments |
| int | rings |
| float | top_radius |
Description¶
Class representing a cylindrical PrimitiveMesh. This class can be used to create cones by setting either the top_radius or bottom_radius properties to 0.0.
Property Descriptions¶
- float bottom_radius
| Setter | set_bottom_radius(value) |
| Getter | get_bottom_radius() |
Bottom radius of the cylinder. Defaults to 1.0.
- float height
| Setter | set_height(value) |
| Getter | get_height() |
Full height of the cylinder. Defaults to 2.0.
- int radial_segments
| Setter | set_radial_segments(value) |
| Getter | get_radial_segments() |
Number of radial segments on the cylinder. Defaults to 64.
- int rings
| Setter | set_rings(value) |
| Getter | get_rings() |
Number of edge rings along the height of the cylinder. Defaults to 4.
- float top_radius
| Setter | set_top_radius(value) |
| Getter | get_top_radius() |
Top radius of the cylinder. Defaults to 1.0.