EditorSpatialGizmoPlugin

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Used by the editor to define Spatial gizmo types.

Methods

void add_material ( String name, SpatialMaterial material )
bool can_be_hidden ( ) virtual
void commit_handle ( EditorSpatialGizmo gizmo, int index, Variant restore, bool cancel=false ) virtual
EditorSpatialGizmo create_gizmo ( Spatial spatial ) virtual
void create_handle_material ( String name, bool billboard=false )
void create_icon_material ( String name, Texture texture, bool on_top=false, Color color=Color( 1, 1, 1, 1 ) )
void create_material ( String name, Color color, bool billboard=false, bool on_top=false, bool use_vertex_color=false )
String get_handle_name ( EditorSpatialGizmo gizmo, int index ) virtual
Variant get_handle_value ( EditorSpatialGizmo gizmo, int index ) virtual
SpatialMaterial get_material ( String name, EditorSpatialGizmo gizmo )
String get_name ( ) virtual
String get_priority ( ) virtual
bool has_gizmo ( Spatial spatial ) virtual
bool is_handle_highlighted ( EditorSpatialGizmo gizmo, int index ) virtual
bool is_selectable_when_hidden ( ) virtual
void redraw ( EditorSpatialGizmo gizmo ) virtual
void set_handle ( EditorSpatialGizmo gizmo, int index, Camera camera, Vector2 point ) virtual

Description

EditorSpatialGizmoPlugin allows you to define a new type of Gizmo. There are two main ways to do so: extending EditorSpatialGizmoPlugin for the simpler gizmos, or creating a new EditorSpatialGizmo type. See the tutorial in the documentation for more info.

Method Descriptions

Adds a new material to the internal material list for the plugin. It can then be accessed with get_material. Should not be overridden.


  • bool can_be_hidden ( ) virtual

Override this method to define whether the gizmo can be hidden or not. Defaults to true.


Override this method to commit gizmo handles. Called for this plugin’s active gizmos.


Override this method to return a custom EditorSpatialGizmo for the spatial nodes of your choice, return null for the rest of nodes. (See also has_gizmo)


  • void create_handle_material ( String name, bool billboard=false )

Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with get_material and used in EditorSpatialGizmo.add_handles. Should not be overridden.


  • void create_icon_material ( String name, Texture texture, bool on_top=false, Color color=Color( 1, 1, 1, 1 ) )

Creates an icon material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with get_material and used in EditorSpatialGizmo.add_unscaled_billboard. Should not be overridden.


  • void create_material ( String name, Color color, bool billboard=false, bool on_top=false, bool use_vertex_color=false )

Creates an unshaded material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with get_material and used in EditorSpatialGizmo.add_mesh and EditorSpatialGizmo.add_lines. Should not be overridden.


Override this method to provide gizmo’s handle names. Called for this plugin’s active gizmos.


Get actual value of a handle from gizmo. Called for this plugin’s active gizmos.


Get material from the internal list of materials. If an EditorSpatialGizmo is provided it will try to get the corresponding variant (selected and/or editable).


Override this method to provide the name that will appear in the gizmo visibility menu.


  • String get_priority ( ) virtual

Override this method to define which Spatial nodes have a gizmo from this plugin. Whenever a Spatial node is added to a scene this method is called, if it returns true the node gets a generic EditorSpatialGizmo assigned and is added to this plugin’s list of active gizmos.


Get whether a handle is highlighted or not. Called for this plugin’s active gizmos.


  • bool is_selectable_when_hidden ( ) virtual

Override this method to define whether Spatial with this gizmo should be selecteble even when the gizmo is hidden.


Callback to redraw the provided gizmo. Called for this plugin’s active gizmos.


Update the value of a handle after it has been updated. Called for this plugin’s active gizmos.