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CurveXYZTexture

Inherits: Texture2D < Texture < Resource < RefCounted < Object

A texture that shows 3 different curves (stored on the red, green and blue color channels).

Description

Renders 3 given Curves provided to it, on the red, green and blue channels respectively. Compared to using separate CurveTextures, this further simplifies the task of drawing curves and/or saving them as image files.

If you only need to store one curve within a single texture, use CurveTexture instead. See also GradientTexture1D and GradientTexture2D.

Properties

Curve

curve_x

Curve

curve_y

Curve

curve_z

bool

resource_local_to_scene

false (overrides Resource)

int

width

256


Property Descriptions

Curve curve_x

  • void set_curve_x ( Curve value )

  • Curve get_curve_x ( )

The Curve that is rendered onto the texture's red channel.


Curve curve_y

  • void set_curve_y ( Curve value )

  • Curve get_curve_y ( )

The Curve that is rendered onto the texture's green channel.


Curve curve_z

  • void set_curve_z ( Curve value )

  • Curve get_curve_z ( )

The Curve that is rendered onto the texture's blue channel.


int width = 256

  • void set_width ( int value )

  • int get_width ( )

The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.