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GrooveJoint2D

Inherits: Joint2D < Node2D < CanvasItem < Node < Object

Groove constraint for 2D physics.

Description

Groove constraint for 2D physics. This is useful for making a body "slide" through a segment placed in another.

Properties

float

initial_offset

25.0

float

length

50.0


Property Descriptions

float initial_offset = 25.0

  • void set_initial_offset ( float value )

  • float get_initial_offset ( )

The body B's initial anchor position defined by the joint's origin and a local offset initial_offset along the joint's Y axis (along the groove).


float length = 50.0

  • void set_length ( float value )

  • float get_length ( )

The groove's length. The groove is from the joint's origin towards length along the joint's local Y axis.