void |
area_add_shape ( RID area, RID shape, Transform3D transform=Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0), bool disabled=false ) |
void |
area_attach_object_instance_id ( RID area, int id ) |
void |
area_clear_shapes ( RID area ) |
RID |
area_create ( ) |
int |
area_get_collision_layer ( RID area ) const |
int |
area_get_collision_mask ( RID area ) const |
int |
area_get_object_instance_id ( RID area ) const |
Variant |
area_get_param ( RID area, AreaParameter param ) const |
RID |
area_get_shape ( RID area, int shape_idx ) const |
int |
area_get_shape_count ( RID area ) const |
Transform3D |
area_get_shape_transform ( RID area, int shape_idx ) const |
RID |
area_get_space ( RID area ) const |
Transform3D |
area_get_transform ( RID area ) const |
void |
area_remove_shape ( RID area, int shape_idx ) |
void |
area_set_area_monitor_callback ( RID area, Callable callback ) |
void |
area_set_collision_layer ( RID area, int layer ) |
void |
area_set_collision_mask ( RID area, int mask ) |
void |
area_set_monitor_callback ( RID area, Callable callback ) |
void |
area_set_monitorable ( RID area, bool monitorable ) |
void |
area_set_param ( RID area, AreaParameter param, Variant value ) |
void |
area_set_ray_pickable ( RID area, bool enable ) |
void |
area_set_shape ( RID area, int shape_idx, RID shape ) |
void |
area_set_shape_disabled ( RID area, int shape_idx, bool disabled ) |
void |
area_set_shape_transform ( RID area, int shape_idx, Transform3D transform ) |
void |
area_set_space ( RID area, RID space ) |
void |
area_set_transform ( RID area, Transform3D transform ) |
void |
body_add_collision_exception ( RID body, RID excepted_body ) |
void |
body_add_constant_central_force ( RID body, Vector3 force ) |
void |
body_add_constant_force ( RID body, Vector3 force, Vector3 position=Vector3(0, 0, 0) ) |
void |
body_add_constant_torque ( RID body, Vector3 torque ) |
void |
body_add_shape ( RID body, RID shape, Transform3D transform=Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0), bool disabled=false ) |
void |
body_apply_central_force ( RID body, Vector3 force ) |
void |
body_apply_central_impulse ( RID body, Vector3 impulse ) |
void |
body_apply_force ( RID body, Vector3 force, Vector3 position=Vector3(0, 0, 0) ) |
void |
body_apply_impulse ( RID body, Vector3 impulse, Vector3 position=Vector3(0, 0, 0) ) |
void |
body_apply_torque ( RID body, Vector3 torque ) |
void |
body_apply_torque_impulse ( RID body, Vector3 impulse ) |
void |
body_attach_object_instance_id ( RID body, int id ) |
void |
body_clear_shapes ( RID body ) |
RID |
body_create ( ) |
int |
body_get_collision_layer ( RID body ) const |
int |
body_get_collision_mask ( RID body ) const |
float |
body_get_collision_priority ( RID body ) const |
Vector3 |
body_get_constant_force ( RID body ) const |
Vector3 |
body_get_constant_torque ( RID body ) const |
PhysicsDirectBodyState3D |
body_get_direct_state ( RID body ) |
int |
body_get_max_contacts_reported ( RID body ) const |
BodyMode |
body_get_mode ( RID body ) const |
int |
body_get_object_instance_id ( RID body ) const |
Variant |
body_get_param ( RID body, BodyParameter param ) const |
RID |
body_get_shape ( RID body, int shape_idx ) const |
int |
body_get_shape_count ( RID body ) const |
Transform3D |
body_get_shape_transform ( RID body, int shape_idx ) const |
RID |
body_get_space ( RID body ) const |
Variant |
body_get_state ( RID body, BodyState state ) const |
bool |
body_is_axis_locked ( RID body, BodyAxis axis ) const |
bool |
body_is_continuous_collision_detection_enabled ( RID body ) const |
bool |
body_is_omitting_force_integration ( RID body ) const |
void |
body_remove_collision_exception ( RID body, RID excepted_body ) |
void |
body_remove_shape ( RID body, int shape_idx ) |
void |
body_reset_mass_properties ( RID body ) |
void |
body_set_axis_lock ( RID body, BodyAxis axis, bool lock ) |
void |
body_set_axis_velocity ( RID body, Vector3 axis_velocity ) |
void |
body_set_collision_layer ( RID body, int layer ) |
void |
body_set_collision_mask ( RID body, int mask ) |
void |
body_set_collision_priority ( RID body, float priority ) |
void |
body_set_constant_force ( RID body, Vector3 force ) |
void |
body_set_constant_torque ( RID body, Vector3 torque ) |
void |
body_set_enable_continuous_collision_detection ( RID body, bool enable ) |
void |
body_set_force_integration_callback ( RID body, Callable callable, Variant userdata=null ) |
void |
body_set_max_contacts_reported ( RID body, int amount ) |
void |
body_set_mode ( RID body, BodyMode mode ) |
void |
body_set_omit_force_integration ( RID body, bool enable ) |
void |
body_set_param ( RID body, BodyParameter param, Variant value ) |
void |
body_set_ray_pickable ( RID body, bool enable ) |
void |
body_set_shape ( RID body, int shape_idx, RID shape ) |
void |
body_set_shape_disabled ( RID body, int shape_idx, bool disabled ) |
void |
body_set_shape_transform ( RID body, int shape_idx, Transform3D transform ) |
void |
body_set_space ( RID body, RID space ) |
void |
body_set_state ( RID body, BodyState state, Variant value ) |
bool |
body_test_motion ( RID body, PhysicsTestMotionParameters3D parameters, PhysicsTestMotionResult3D result=null ) |
RID |
box_shape_create ( ) |
RID |
capsule_shape_create ( ) |
RID |
concave_polygon_shape_create ( ) |
float |
cone_twist_joint_get_param ( RID joint, ConeTwistJointParam param ) const |
void |
cone_twist_joint_set_param ( RID joint, ConeTwistJointParam param, float value ) |
RID |
convex_polygon_shape_create ( ) |
RID |
custom_shape_create ( ) |
RID |
cylinder_shape_create ( ) |
void |
free_rid ( RID rid ) |
bool |
generic_6dof_joint_get_flag ( RID joint, Vector3.Axis axis, G6DOFJointAxisFlag flag ) const |
float |
generic_6dof_joint_get_param ( RID joint, Vector3.Axis axis, G6DOFJointAxisParam param ) const |
void |
generic_6dof_joint_set_flag ( RID joint, Vector3.Axis axis, G6DOFJointAxisFlag flag, bool enable ) |
void |
generic_6dof_joint_set_param ( RID joint, Vector3.Axis axis, G6DOFJointAxisParam param, float value ) |
int |
get_process_info ( ProcessInfo process_info ) |
RID |
heightmap_shape_create ( ) |
bool |
hinge_joint_get_flag ( RID joint, HingeJointFlag flag ) const |
float |
hinge_joint_get_param ( RID joint, HingeJointParam param ) const |
void |
hinge_joint_set_flag ( RID joint, HingeJointFlag flag, bool enabled ) |
void |
hinge_joint_set_param ( RID joint, HingeJointParam param, float value ) |
void |
joint_clear ( RID joint ) |
RID |
joint_create ( ) |
void |
joint_disable_collisions_between_bodies ( RID joint, bool disable ) |
int |
joint_get_solver_priority ( RID joint ) const |
JointType |
joint_get_type ( RID joint ) const |
bool |
joint_is_disabled_collisions_between_bodies ( RID joint ) const |
void |
joint_make_cone_twist ( RID joint, RID body_A, Transform3D local_ref_A, RID body_B, Transform3D local_ref_B ) |
void |
joint_make_generic_6dof ( |