Up to date

This page is up to date for Godot 4.0. If you still find outdated information, please open an issue.

Locale codes

Locale code has the following format: language_Script_COUNTRY_VARIANT, where:

  • language - 2 or 3-letter language code, in lower case.

  • Script - optional, 4-letter script code, in title case.

  • COUNTRY - optional, 2-letter country code, in upper case.

  • VARIANT - optional, language variant, region and, sort order. A variant can have any number of underscored keywords.

List of supported language codes

Language code

Name

aa

Afar

ab

Abkhazian

ace

Achinese

ach

Acoli

ada

Adangme

ady

Adyghe

ae

Avestan

aeb

Tunisian Arabic

af

Afrikaans

afh

Afrihili

agq

Aghem

ain

Ainu

agr

Aguaruna

ak

Akan

akk

Akkadian

akz

Alabama

ale

Aleut

aln

Gheg Albanian

alt

Southern Altai

am

Amharic

an

Aragonese

ang

Old English

anp

Angika

ar

Arabic

arc

Aramaic

arn

Mapudungun

aro

Araona

arp

Arapaho

arq

Algerian Arabic

ars

Najdi Arabic

arw

Arawak

ary

Moroccan Arabic

arz

Egyptian Arabic

as

Assamese

asa

Asu

ase

American Sign Language

ast

Asturian

av

Avaric

avk

Kotava

awa

Awadhi

ayc

Southern Aymara

ay

Aymara

az

Azerbaijani

ba

Bashkir

bal

Baluchi

ban

Balinese

bar

Bavarian

bas

Bassa

bax

Bamun

bbc

Batak Toba

bbj

Ghomala

be

Belarusian

bej

Beja

bem

Bemba

ber

Berber

bew

Betawi

bez

Bena

bfd

Bafut

bfq

Badaga

bg

Bulgarian

bhb

Bhili