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GLTFSkeleton

Inherits: Resource < RefCounted < Object

There is currently no description for this class. Please help us by contributing one!

Properties

PackedInt32Array

joints

PackedInt32Array()

PackedInt32Array

roots

PackedInt32Array()

Methods

BoneAttachment3D

get_bone_attachment ( int idx )

int

get_bone_attachment_count ( )

Dictionary

get_godot_bone_node ( )

Skeleton3D

get_godot_skeleton ( )

String[]

get_unique_names ( )

void

set_godot_bone_node ( Dictionary godot_bone_node )

void

set_unique_names ( String[] unique_names )


Property Descriptions

PackedInt32Array joints = PackedInt32Array()

There is currently no description for this property. Please help us by contributing one!


PackedInt32Array roots = PackedInt32Array()

There is currently no description for this property. Please help us by contributing one!


Method Descriptions

BoneAttachment3D get_bone_attachment ( int idx )

There is currently no description for this method. Please help us by contributing one!


int get_bone_attachment_count ( )

There is currently no description for this method. Please help us by contributing one!


Dictionary get_godot_bone_node ( )

There is currently no description for this method. Please help us by contributing one!


Skeleton3D get_godot_skeleton ( )

There is currently no description for this method. Please help us by contributing one!


String[] get_unique_names ( )

There is currently no description for this method. Please help us by contributing one!


void set_godot_bone_node ( Dictionary godot_bone_node )

There is currently no description for this method. Please help us by contributing one!


void set_unique_names ( String[] unique_names )

There is currently no description for this method. Please help us by contributing one!