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GPUParticles2D¶
Inherits: Node2D < CanvasItem < Node < Object
A 2D particle emitter.
Description¶
2D particle node used to create a variety of particle systems and effects. GPUParticles2D features an emitter that generates some number of particles at a given rate.
Use the process_material property to add a ParticleProcessMaterial to configure particle appearance and behavior. Alternatively, you can add a ShaderMaterial which will be applied to all particles.
2D particles can optionally collide with LightOccluder2D, but they don't collide with PhysicsBody2D nodes.
Tutorials¶
Properties¶
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