Attention: Here be dragons

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MeshConvexDecompositionSettings

Inherits: RefCounted < Object

Parameters to be used with a Mesh convex decomposition operation.

Description

Parameters to be used with a Mesh convex decomposition operation.

Properties

bool

convex_hull_approximation

true

int

convex_hull_downsampling

4

float

max_concavity

1.0

int

max_convex_hulls

1

int

max_num_vertices_per_convex_hull

32

float

min_volume_per_convex_hull

0.0001

Mode

mode

0

bool

normalize_mesh

false

int

plane_downsampling

4

bool

project_hull_vertices

true

int

resolution

10000

float

revolution_axes_clipping_bias

0.05

float

symmetry_planes_clipping_bias

0.05


Enumerations

enum Mode:

Mode CONVEX_DECOMPOSITION_MODE_VOXEL = 0

Constant for voxel-based approximate convex decomposition.

Mode CONVEX_DECOMPOSITION_MODE_TETRAHEDRON = 1

Constant for tetrahedron-based approximate convex decomposition.


Property Descriptions

bool convex_hull_approximation = true

  • void set_convex_hull_approximation ( bool value )

  • bool get_convex_hull_approximation ( )

If enabled uses approximation for computing convex hulls.


int convex_hull_downsampling = 4

  • void set_convex_hull_downsampling ( int value )

  • int get_convex_hull_downsampling ( )

Controls the precision of the convex-hull generation process during the clipping plane selection stage. Ranges from 1 to 16.


float max_concavity = 1.0

  • void set_max_concavity ( float value )

  • float get_max_concavity ( )

Maximum concavity. Ranges from 0.0 to 1.0.


int max_convex_hulls = 1