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Gradient¶
Inherits: Resource < RefCounted < Object
A color transition.
Description¶
This resource describes a color transition by defining a set of colored points and how to interpolate between them.
See also Curve which supports more complex easing methods, but does not support colors.
Properties¶
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Methods¶
void |
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get_offset ( int point ) |
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get_point_count ( ) const |
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void |
remove_point ( int point ) |
void |
reverse ( ) |
void |
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void |
set_offset ( int point, float offset ) |
Enumerations¶
enum InterpolationMode:
InterpolationMode GRADIENT_INTERPOLATE_LINEAR = 0
Linear interpolation.
InterpolationMode GRADIENT_INTERPOLATE_CONSTANT = 1
Constant interpolation, color changes abruptly at each point and stays uniform between. This might cause visible aliasing when used for a gradient texture in some cases.
InterpolationMode GRADIENT_INTERPOLATE_CUBIC = 2
Cubic interpolation.
enum ColorSpace:
ColorSpace GRADIENT_COLOR_SPACE_SRGB = 0
sRGB color space.
ColorSpace GRADIENT_COLOR_SPACE_LINEAR_SRGB = 1
Linear sRGB color space.
ColorSpace GRADIENT_COLOR_SPACE_OKLAB = 2
Oklab color space. This color space provides a smooth and uniform-looking transition between colors.
Property Descriptions¶
PackedColorArray colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 1)
void set_colors ( PackedColorArray value )
PackedColorArray get_colors ( )
Gradient's colors returned as a PackedColorArray.
Note: This property returns a copy, modifying the return value does not update the gradient. To update the gradient use set_color method (for updating colors individually) or assign to this property directly (for bulk-updating all colors at once).