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Abstract base class for all 2D physics joints.
Abstract base class for all joints in 2D physics. 2D joints bind together two physics bodies and apply a constraint.
float bias =
When set to
0, the default value from ProjectSettings.physics/2d/solver/default_constraint_bias is used.
bool disable_collision =
NodePath node_a =
The first body attached to the joint. Must derive from PhysicsBody2D.
NodePath node_b =
The second body attached to the joint. Must derive from PhysicsBody2D.