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VisualShaderNodeVectorCompose¶
Inherits: VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object
Composes a Vector2, Vector3 or 4D vector (represented as a Quaternion) from scalars within the visual shader graph.
Description¶
Creates a vec2, vec3 or vec4 using scalar values that can be provided from separate inputs.